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Jeffrey Dutton Smith

Jeffrey Dutton Smith

I muse as a journal-ist about Life, Mental Health, Artificial Intelligence, China, Fundamentalism, the Military, and more. On X @TheTwoJeffs

Born Inside the Monopoly Game (And Why We Can’t Just Quit)

Part 3 of 3 of a 4th grader’s quest for truth

5 min readJun 23, 2026

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Imagine waking up on a Saturday morning, rubbing your eyes, and realizing you are sitting directly on a giant Monopoly board. Even worse, the game started three hours before you woke up. Your older brother already owns Boardwalk with three hotels on it, your sister owns all the railroads, and before you even get to roll the dice, you owe the bank five hundred dollars in taxes.

You would probably scream, “Hey! That’s completely unfair! I didn’t even choose to play this game!”

And you’d be right. But the bad news is, that is exactly how real life works. You didn’t choose to live in a world with traffic jams, math tests, monthly rent, passports, and grocery bills. But the minute you were born, you were dropped right onto the game board. You are stuck playing by a massive rulebook that you didn’t write.

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In Parts 1 and 2, we talked about how our ancient ancestors got tired of the dangerous, never-ending camping trip of hunting and gathering. They tried to outsmart nature by inventing agriculture. But their clever invention turned into a trap. Once the villages grew too big, humanity couldn’t go back to the forest without everyone starving.

This is where the history lesson turns into a deep philosophical problem that your parents think about all the time, even if they don’t use these exact words: structural determinism. This is just a fancy way of saying that choices made by people thousands of years ago lock you into a lifestyle today, whether you like it or not. You cannot legally just walk into the nearest state park, build a log cabin, hunt deer without a license, and declare yourself a free citizen of the woods. The system is everywhere, and it owns the land.

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This inescapable trap is the exact historical reality behind the famous church argument called the Doctrine of Original Sin. A long time ago, a thinker named Augustine argued that human beings suffer from a condition called non posse non peccare. That is Latin for “the inability to not sin.”

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Augustine wasn’t just saying people are mean; he was arguing that after the first human messed up, the entire human operating system became bent. He believed that before the trap, humans had total free will to choose a perfect life. But after the trap snapped shut, every single baby was born inherited with a broken nature. You are born inside the broken game, and you don’t have the option to play perfectly.

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Other thinkers, like the leaders of the Eastern Orthodox church, looked at this a little differently, using a concept called Ancestral Sin. They argued that you aren’t born automatically guilty of the crimes your ancestors committed. You don’t get sent to detention because your great-great-grandfather broke a window.

Instead, they said we inherit a broken environment. Because our ancestors broke the world, we are born into a house that is already on fire, or a world where we have to work until we sweat just to survive. This matches the farming trap perfectly: you didn’t invent agriculture, and you aren’t to blame for the invention of taxes or traffic, but you still have to pay the bills and sit in the traffic.

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Because this trap feels so heavy, people today still get hit with the exact same historical nostalgia we talked about in Part 1. You might see adults trying to escape the farm by going on the “Paleo Diet” (eating like a caveman), buying barefoot running shoes, or talking about “off-the-grid rewilding.”

But these trends are just modern versions of the old Eden fantasy. Eating raw carrots and running around a city park without shoes doesn’t undo ten thousand years of civilization. You still need a dentist when your teeth hurt, and you still need a smartphone to tell your friends where the campsite is. There is no secret exit door on the Monopoly board.

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Our ancestors ate the fruit of civilization, and we are the ones who have to live with the stomachache. We can’t go back to the imaginary, carefree garden because it never truly existed, and the real wilderness was a dangerous nightmare.

The adult lesson hidden inside this fourth-grade history trip is simple: stop wasting your energy longing for a fake past, and stop complaining about the rules of a game you didn’t choose to play. Instead, look at the people stuck on the board next to you. Since we are all trapped on this giant farm together, the best we can do is help each other pull the weeds, share the harvest, and make the enclosure a little kinder for the next generation of players.

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Jeffrey Dutton Smith
Jeffrey Dutton Smith

Written by Jeffrey Dutton Smith

I muse as a journal-ist about Life, Mental Health, Artificial Intelligence, China, Fundamentalism, the Military, and more. On X @TheTwoJeffs