InAR/VR Journey: Augmented & Virtual Reality MagazinebySam Nattress·Aug 25, 20209 Takeaways From My First Week with VREverything I’ve learnt since I put on my Oculus Quest for the first time.
InYellowmebyMarco Alejandro Chavez Santos·Jul 8, 2020Understanding the basics of Virtual RealityI explain about concepts that you need to consider when design and develop an application / video game that use the virtual reality.
InHackerNoon.combyAnthony Yu·Jan 12, 2019Why are there so many ways to move around inside virtual reality?At its best, virtual reality is one of the most immersive forms of entertainment. At its worst, VR makes its users feel motion sick in a…
InUX PlanetbyAnastasiia Ku·Oct 26, 2018Usability Testing for Mobile VR GameIn this post, I will share my usability testing process for a mobile VR game.
InVirtual reality UXbyBilly Vacheva·Jun 29, 2018My favorite VR prototyping toolI have been looking for a prototyping tool in VR that would allow UX designers to easily test and present concepts without writing any…A response icon1A response icon1
InSynthopia VRbyVicky Vasán·Jun 11, 2018El Timbre | Características diferenciadorasLlegados a este punto, tenemos que delimitar el proyecto y construir un producto. Para definir nuestras intuiciones/decisiones hemos…
InSynthopia VRbyVicky Vasán·Jun 11, 2018La Melodía | NarrativaAunque Synthopia se centra en las experiencias sensoriales, no pasa por alto el potencial de la narrativa.
InSynthopia VRbyVicky Vasán·Jun 11, 2018El Manager | Vías de negocioEn cuanto a vías de negocio, a corto plazo nos dirigiremos a dos nichos principales:
InSynthopia VRbyVicky Vasán·Jun 11, 2018Los Fans | La Expansión TransmediaQueremos que la experiencia de Synthopia llegue mucho más allá de las gafas PSVR. El universo virtual de Synthopia se expandirá por medios…
InSynthopia VRbyDaniela Rogoza·Jun 11, 2018Las Musas | ReferenciasLa música tiene la capacidad de transportarnos a donde queramos, evoca emociones y sensaciones, y tiene una fuerte influencia en la…