<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/cheeseboys/news/" rel="alternate"/><link href="https://sourceforge.net/p/cheeseboys/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/cheeseboys/news/</id><updated>2009-04-26T22:26:10Z</updated><subtitle>Recent posts to news</subtitle><entry><title>0.2.0 version (pathfinding)</title><link href="https://sourceforge.net/p/cheeseboys/news/2009/04/020-version-pathfinding/" rel="alternate"/><published>2009-04-26T22:26:10Z</published><updated>2009-04-26T22:26:10Z</updated><author><name>Keul</name><uri>https://sourceforge.net/u/keul/</uri></author><id>https://sourceforge.net132ce59500fbbde79380be909693b4099c83f648</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The 0.2.0 version of Cheese Boys is available for download!&lt;br /&gt;
This new version add no game elements but only new features like the stealth mode for the player (a real rogue-like game!) and the pathfinding feature. This results in a more strong enemies!&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Version 0.1.1 is out!</title><link href="https://sourceforge.net/p/cheeseboys/news/2008/12/version-011-is-out/" rel="alternate"/><published>2008-12-23T12:50:22Z</published><updated>2008-12-23T12:50:22Z</updated><author><name>Keul</name><uri>https://sourceforge.net/u/keul/</uri></author><id>https://sourceforge.net00b5c1221faaa2545eedff8328e19d17140244f0</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Alpha version 0.1.1 is available for download.&lt;br /&gt;
More feature has been added, and many bugs fixed.&lt;br /&gt;
Also now levels are displayed in more dark color, to better give a feeling of the night effect.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Version 0.1.0</title><link href="https://sourceforge.net/p/cheeseboys/news/2008/11/version-010/" rel="alternate"/><published>2008-11-15T13:35:25Z</published><updated>2008-11-15T13:35:25Z</updated><author><name>Keul</name><uri>https://sourceforge.net/u/keul/</uri></author><id>https://sourceforge.net4d0742ff94dc59430f3ec632396f99ac84d336bf</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The new release of Cheese Boys is here!&lt;/p&gt;
&lt;p&gt;A lot of new functionality, and a promise to become a very nice and funny game!&lt;/p&gt;
&lt;p&gt;Spacial thanks to &amp;quot;The Mage&amp;quot; from the charasproject.net community, for helping me giving a new character set!&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Cheese Boys leave the pre-alpha state</title><link href="https://sourceforge.net/p/cheeseboys/news/2008/08/cheese-boys-leave-the-pre-alpha-state/" rel="alternate"/><published>2008-08-16T15:13:13Z</published><updated>2008-08-16T15:13:13Z</updated><author><name>Keul</name><uri>https://sourceforge.net/u/keul/</uri></author><id>https://sourceforge.net94f428244531f3215ee9ef30148f7dbd203d1594</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The Cheese Boys game is becoming mature to begin real game development.&lt;br /&gt;
The game engine is transforming. We'll be able shortly to develop not use this game, but many other, using it!&lt;br /&gt;
Even the use of PyGame (http://pygame.org) is enhanced.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>