<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/equalizer/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/equalizer/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Wed, 23 Mar 2011 14:23:59 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/equalizer/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>Allow direct mapping of objects with known master node</title><link>https://sourceforge.net/p/equalizer/feature-requests/51/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;The view, load and DFR equalizers use the statistics to operate. This statistics are set to fastest in release builds, potentially skewing the results wrongly. Add a mechanism to force a finish in the last relevant operation even if statistics is set to fastest, or implement another code path to get the relevant data.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stefan Eilemann</dc:creator><pubDate>Wed, 23 Mar 2011 14:23:59 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net90c728ad0f1f564329fce9dc1b3883f171d2abbb</guid></item><item><title>load equalizer: Turn off slave nodes for high framerates</title><link>https://sourceforge.net/p/equalizer/feature-requests/50/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Add a new load_equalizer attribute 'destination_only_framerate &amp;lt;int&amp;gt; | AUTO' which deactivates all non-destination children if the total render time does not exceed the given frame time. AUTO uses the vsync rate, which is to be added to the DrawableConfig and queried in the appropriate places.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stefan Eilemann</dc:creator><pubDate>Thu, 24 Feb 2011 12:18:58 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netc7d8669f9196476045b5173c65d02fb7959412b9</guid></item><item><title>Add Window FPS event</title><link>https://sourceforge.net/p/equalizer/feature-requests/49/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Containing current FPS, average FPS, framenumber and window ID.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel Nachbaur</dc:creator><pubDate>Mon, 07 Feb 2011 13:16:46 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net37ea211da84eecff5ea14eb71f2886c480967ae1</guid></item><item><title>support distributing segments to multiple channels</title><link>https://sourceforge.net/p/equalizer/feature-requests/48/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;aka "inverse monitor equalizer" - allow positioning of input frames such that a single draw can be used to feed multiple output frames&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dardo Kleiner</dc:creator><pubDate>Wed, 02 Feb 2011 13:25:15 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netbd0c7d7fdf87a15ae3c5f0b44680d4c38b505145</guid></item><item><title>Node running after failed configInit of pipe</title><link>https://sourceforge.net/p/equalizer/feature-requests/47/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;If the one &amp;amp; only pipe on the node returns false after configInit(), the pipe thread gets destroyed, but the node is still alive and firing frames although there are no pipes on the node anymore&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel Nachbaur</dc:creator><pubDate>Mon, 31 Jan 2011 10:33:14 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net74ef7fbda547dcdd5ca17ca24850985cff99c663</guid></item><item><title>Support for orthographic stereo frustum</title><link>https://sourceforge.net/p/equalizer/feature-requests/46/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;..with enhancement for focal length changes, similar to support for perspective frustums (nearPlane / eye.z() )&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel Nachbaur</dc:creator><pubDate>Mon, 17 Jan 2011 17:03:38 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net6099ecef3dac98b25e3d0ad95b1b80234eb6b824</guid></item><item><title>Make sure implementation details are not exposed!</title><link>https://sourceforge.net/p/equalizer/feature-requests/45/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Carbon, Xlib, GDI should be considered implementation details of the appropriate GUI abstractions. None of the exposed header files should include them! (look at eq/client/os.h)&lt;/p&gt;
&lt;p&gt;try to compile the following:&lt;/p&gt;
&lt;p&gt;#include &amp;lt;eq/eq.h&amp;gt;&lt;br /&gt;
enum Status { Bool, Int };&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel Pfeifer</dc:creator><pubDate>Mon, 13 Dec 2010 15:35:25 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net9d3742916ce298de48872223a82a889891ee087a</guid></item><item><title>Add passive stereo detection to compound auto stereo mode</title><link>https://sourceforge.net/p/equalizer/feature-requests/44/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Augment the logics of the compound 'AUTO' stereo mode to:&lt;/p&gt;
&lt;p&gt;if( segment renders left and right eye )&lt;br /&gt;
if( have stereo drawable )&lt;br /&gt;
use active stereo&lt;br /&gt;
else&lt;br /&gt;
use anaglyphic stereo&lt;br /&gt;
else&lt;br /&gt;
use passive stereo (select GL_BACK even for stereo drawables)&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stefan Eilemann</dc:creator><pubDate>Thu, 09 Dec 2010 12:51:13 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netd1489adb69caa3c76a7c00592bd5963127d8beca</guid></item><item><title>Support hostnames for multicast connections</title><link>https://sourceforge.net/p/equalizer/feature-requests/43/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;ATM, only ipv4 addresses are supported as input for multicast connections. Support for hostnames would be consistent compared to TCP connections&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel Nachbaur</dc:creator><pubDate>Fri, 29 Oct 2010 11:23:24 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netb7d8f30fcb6f87992efc64c1dbcafd281965f8d5</guid></item><item><title>load equalizer: auto-disable of dest channel</title><link>https://sourceforge.net/p/equalizer/feature-requests/42/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;If there are more than N (configurable) source channels contributing to a dest channel, automatically disable the dest channel source contribution (if present)&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stefan Eilemann</dc:creator><pubDate>Wed, 13 Oct 2010 13:26:16 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net9721af866958c210ea249b175265f56b1f662d02</guid></item></channel></rss>