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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/glffmpeg/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/glffmpeg/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 07 Dec 2006 04:40:43 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/glffmpeg/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>glFFmpeg Released</title><link>https://sourceforge.net/p/glffmpeg/news/2006/12/glffmpeg-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;After what seems like the longest weekend of my life I'm happy to announce that the initial revision of glFFmpeg is ready for download.  This first release includes sources in Zip and Tar format as well as 32-bin binary distributions for Windows and Linux.  Also included is an OpenGL sample application (glffmpeg_example) which is pre-compiled in the binary packages, and can be compiled from the sources using the glffmpeg.sln file on Windows or the autoconf system on Linux.&lt;/p&gt;
&lt;p&gt;Enjoy,&lt;/p&gt;
&lt;p&gt;Marco&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Ippolito</dc:creator><pubDate>Thu, 07 Dec 2006 04:40:43 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net28e73614292d381a1713dd3c4cb3e7f1b67233d3</guid></item></channel></rss>