<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to bugs</title><link>https://sourceforge.net/p/aiplanet/bugs/</link><description>Recent changes to bugs</description><atom:link href="https://sourceforge.net/p/aiplanet/bugs/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sat, 01 May 2010 13:04:13 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/aiplanet/bugs/feed.rss" rel="self" type="application/rss+xml"/><item><title>starting error</title><link>https://sourceforge.net/p/aiplanet/bugs/58/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;it says: Runtime error 217 at 0052ACCC&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Sat, 01 May 2010 13:04:13 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net8fc8e92fead1eb6fcdf51489cf1ab88d24ee554d</guid></item><item><title>Grass stops at 256</title><link>https://sourceforge.net/p/aiplanet/bugs/57/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Grass can't grow more than 256 "leaves".&lt;/p&gt;
&lt;p&gt;The grass grows... 1 2 4 8 16 32 64 128 256 256 256 256&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Sat, 21 Jul 2007 20:13:05 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net49d384390d6c7f960f2bdf1f85ac7428514796a4</guid></item><item><title>Sound not working</title><link>https://sourceforge.net/p/aiplanet/bugs/56/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;AI planet used to tottaly crash when I got 1.1.1. But when I got the patch everything was fine, execpt the sound. There is absolutely no sound. Please help.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Wed, 09 May 2007 21:32:23 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netf7f2cbde231f6030c91e2da14bcf5e5d203cb3fe</guid></item><item><title>Sharks not reproducing</title><link>https://sourceforge.net/p/aiplanet/bugs/55/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Even though a long time elapsed, sharks arent mating. &lt;br /&gt;
despite plenty of fish. No maxium pop set, just no &lt;br /&gt;
reproduction. The same problem with dolphins exists. &lt;br /&gt;
This bug is compleatly reproducible. Foxes reproduce &lt;br /&gt;
well, so the problen does not apply to all predators.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Mon, 12 Jun 2006 19:53:26 -0000</pubDate><guid isPermaLink="false">https://sourceforge.neta79ba360a404f9ca6e17016cc4880c645faf9f71</guid></item><item><title>Crash on open</title><link>https://sourceforge.net/p/aiplanet/bugs/54/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I have been trying to enter ai.planet for a while now, &lt;br /&gt;
and nothing much happens. I get a splash screen with &lt;br /&gt;
the title. Red letters pop up with "Press any key". When &lt;br /&gt;
I do this, it closes.&lt;br /&gt;
I am running on a 500mHz, with a GeForce 2, 512MB of &lt;br /&gt;
RAM, and the latest drivers. I have also tried restarting &lt;br /&gt;
the computer, and closing down background programs. &lt;br /&gt;
But I still cannot get it to work. Please e-mail me at &lt;br /&gt;
austin@onsiteconnection.com.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Wed, 14 Jan 2004 21:54:24 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netab1b9031037578d7ff715827f7c5896af7f59468</guid></item><item><title>Multiple monitor support bug</title><link>https://sourceforge.net/p/aiplanet/bugs/53/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Ai.planet crashes upon start, when using two monitors &lt;br /&gt;
simultaneously &amp;amp;amp; graphic adapters for them (Radeon &lt;br /&gt;
9000, Matrox Millennium II, WinXp )&lt;/p&gt;
&lt;p&gt;______&lt;br /&gt;
&lt;a href="http://www.tasapaino.net" rel="nofollow"&gt;http://www.tasapaino.net&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Mon, 17 Nov 2003 21:37:19 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netcd675d533c66a74f6fc3d25d143a1d7d006d8f93</guid></item><item><title>Too Close Zoom</title><link>https://sourceforge.net/p/aiplanet/bugs/52/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;If the zoom is brought in really close, it can crash.&lt;/p&gt;
&lt;p&gt;A mininum limit is needed.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dave Kerr</dc:creator><pubDate>Mon, 27 Oct 2003 02:19:10 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net4d8eb813d86cf1a24790bb4b7544b8619f8d2d99</guid></item><item><title>index out of bounds</title><link>https://sourceforge.net/p/aiplanet/bugs/51/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;when I was creating another new acquatic plant app &lt;br /&gt;
died gracefully, allowed me to save the planet.  Similar &lt;br /&gt;
error for rain clouds except app would not let me creat &lt;br /&gt;
any new clouds.&lt;/p&gt;
&lt;p&gt;EListError, List index out of bounds (107)&lt;/p&gt;
&lt;p&gt;artificial planet v1.0.0.1000&lt;/p&gt;
&lt;p&gt;Exception Type: EListError&lt;br /&gt;
Application Name: aiplanet.exe.&lt;br /&gt;
Error Message: List index out of bounds (107)&lt;br /&gt;
Registry settings: =&lt;br /&gt;
-LoadOnStartup=3Dno-AutoSave=3Dno-&lt;br /&gt;
SplashStart=3Dyes-SplashExit=3Dyes-Inve=&lt;br /&gt;
rtMouse=3Dno-InvertPlanet=3Dno-Version=3D960-&lt;br /&gt;
WorkingFile=3Dcurrent.air-In=&lt;br /&gt;
vertMouseWheel=3Dno-Auto3DView=3Dno-&lt;br /&gt;
TipOfTheDay=3Dno-RememberView=3Dyes-V=&lt;br /&gt;
iewAligned=3Dyes-ViewSizeX=3D872-ViewSizeY=3D661-&lt;br /&gt;
AdvancedMode=3Dno&lt;br /&gt;
Construction-------&lt;br /&gt;
Detected monitors =3D 1&lt;br /&gt;
Loading settings... done.&lt;br /&gt;
Creating f3DEnvironment...&lt;br /&gt;
Loading files...&lt;/p&gt;
&lt;p&gt;Loading material library:&lt;br /&gt;
---------------------------------&lt;br /&gt;
Loading texture landtex from file: textures\alltex.bmp... &lt;br /&gt;
done.&lt;br /&gt;
Loading texture sun from file: textures\sunfire.bmp... &lt;br /&gt;
done.&lt;br /&gt;
Loading texture moon from file: &lt;br /&gt;
textures\moonshine.bmp... done.&lt;br /&gt;
Loading texture highlighter from file: &lt;br /&gt;
textures\highlighter.bmp... done.&lt;br /&gt;
Loading texture cloud from file: textures\cloud-&lt;br /&gt;
tex.bmp... done.&lt;br /&gt;
Loading texture glacier from file: textures\glacier.bmp... &lt;br /&gt;
done.&lt;br /&gt;
Loading texture beachball from file: &lt;br /&gt;
textures\beachball.jpg... done.&lt;br /&gt;
Loading texture soccer from file: textures\soccer.jpg... &lt;br /&gt;
done.&lt;br /&gt;
Loading texture rock from file: textures\rock.jpg... done.&lt;/p&gt;
&lt;p&gt;Loading models library:&lt;br /&gt;
---------------------------------&lt;br /&gt;
Loading model from file: models\newtree.3ds... done.&lt;br /&gt;
Loading model from file: models\orangetree.3ds... done.&lt;br /&gt;
Loading model from file: models\fruit.3ds... done.&lt;br /&gt;
Loading model from file: models\fruit.3ds... done.&lt;br /&gt;
Loading model from file: models\seed.3ds... done.&lt;br /&gt;
Loading model from file: models\spirit.3ds... done.&lt;br /&gt;
Loading model from file: models\fish.3ds... done.&lt;br /&gt;
Loading model from file: models\fish-female.3ds... done.&lt;br /&gt;
Loading model from file: models\asteroid.3ds... done.&lt;br /&gt;
Loading model from file: models\asteroid.3ds... done.&lt;br /&gt;
Loading model from file: models\asteroid.3ds... done.&lt;br /&gt;
Loading model from file: models\rain.3ds... done.&lt;br /&gt;
Loading model from file: models\rain.3ds... done.&lt;br /&gt;
Loading model from file: models\dynamite.3ds... done.&lt;br /&gt;
Loading model from file: models\birddead.3ds... done.&lt;br /&gt;
Loading model from file: models\bird-1.3ds... done.&lt;br /&gt;
Loading model from file: models\bird-2.3ds... done.&lt;br /&gt;
Loading model from file: models\bird-3.3ds... done.&lt;br /&gt;
Loading model from file: models\bird-4.3ds... done.&lt;br /&gt;
Loading model from file: models\bird-sit.3ds... done.&lt;br /&gt;
Loading model from file: models\crab.3ds... done.&lt;br /&gt;
Loading model from file: models\hawk.3ds... done.&lt;br /&gt;
Loading model from file: models\grazer.3ds... done.&lt;br /&gt;
Loading model from file: models\tyranno.3ds... done.&lt;br /&gt;
Loading model from file: models\weapon.3ds... done.&lt;br /&gt;
Loading model from file: models\dynamite.3ds... done.&lt;br /&gt;
Loading model from file: models\shark.3ds... done.&lt;br /&gt;
Loading model from file: models\turtle.3ds... done.&lt;br /&gt;
Loading model from file: models\beacon.3ds... done.&lt;br /&gt;
Loading model from file: models\terrier.3ds... done.&lt;br /&gt;
Loading model from file: models\terrier.3ds... done.&lt;br /&gt;
Loading model from file: models\grazer.3ds... done.&lt;br /&gt;
Loading model from file: models\grassblade.3ds... done.&lt;br /&gt;
Loading model from file: models\iceberg.3ds... done.&lt;br /&gt;
Loading model from file: models\grazer.3ds... done.&lt;br /&gt;
Loading model from file: models\grazer.3ds... done.&lt;br /&gt;
Loading model from file: models\duck.3ds... done.&lt;br /&gt;
Loading model from file: models\dolphin1.3ds... done.&lt;br /&gt;
Loading model from file: models\dolphin2.3ds... done.&lt;br /&gt;
Loading model from file: models\dolphin3.3ds... done.&lt;br /&gt;
Loading model from file: models\dolphin4.3ds... done.&lt;br /&gt;
Loading model from file: models\aquaplant.3ds... done.&lt;br /&gt;
Loading model from file: models\ladybug.3ds... done.&lt;br /&gt;
Loading model from file: models\ant.3ds... done.&lt;br /&gt;
Loading model from file: models\ant2.3ds... done.&lt;br /&gt;
Loading model from file: models\ant3.3ds... done.&lt;br /&gt;
Loading model from file: models\cloud.3ds... done.&lt;br /&gt;
Loading model from file: models\newtree.3ds... done.&lt;br /&gt;
Loading model from file: models\fruit.3ds... done.&lt;br /&gt;
Loading model from file: models\seed.3ds... done.&lt;br /&gt;
Loading model from file: models\appletree.3ds... done.&lt;br /&gt;
Loading model from file: models\defence.3ds... done.&lt;br /&gt;
Loading model from file: models\dynamite.3ds... done.&lt;br /&gt;
Activating GLBass... no sound support!&lt;/p&gt;
&lt;p&gt;Loading sounds&lt;br /&gt;
---------------------------------&lt;br /&gt;
Loading sound from file audio\electronicping.wav...  done.&lt;br /&gt;
Loading sound from file audio\fire.wav...  done.&lt;br /&gt;
Loading sound from file audio\quake3.wav...  done.&lt;br /&gt;
Loading sound from file audio\lightrainloop.wav...  done.&lt;br /&gt;
Loading sound from file audio\nightengale.wav...  done.&lt;br /&gt;
Loading sound from file audio\waterdrop.wav...  done.&lt;br /&gt;
Loading sound from file audio\bird-die.wav...  done.&lt;br /&gt;
Loading sound from file audio\incoming.wav...  done.&lt;br /&gt;
Loading sound from file audio\cricket.wav...  done.&lt;br /&gt;
Loading sound from file audio\crunch.wav...  done.&lt;br /&gt;
Loading sound from file audio\explode.wav...  done.&lt;br /&gt;
Loading sound from file audio\forest.wav...  done.&lt;br /&gt;
Loading sound from file audio\hawk.wav...  done.&lt;br /&gt;
Loading sound from file audio\lion.wav...  done.&lt;br /&gt;
Loading sound from file audio\nightengale.wav...  done.&lt;br /&gt;
Loading sound from file audio\ohhh.wav...  done.&lt;br /&gt;
Loading sound from file audio\pigeon.wav...  done.&lt;br /&gt;
Loading sound from file audio\sparrow.wav...  done.&lt;br /&gt;
Loading sound from file audio\707kick.wav...  done.&lt;br /&gt;
Loading sound from file audio\bliptick.wav...  done.&lt;br /&gt;
Loading sound from file audio\snare1.wav...  done.&lt;br /&gt;
Loading sound from file audio\rocksmash.wav...  done.&lt;br /&gt;
Loading sound from file audio\throw.wav...  done.&lt;br /&gt;
Loading sound from file audio\uproot.wav...  done.&lt;br /&gt;
Loading sound from file audio\watersplash.wav...  done.&lt;br /&gt;
Loading sound from file audio\mouse1.wav...  done.&lt;br /&gt;
Loading sound from file audio\mouse2.wav...  done.&lt;br /&gt;
Loading sound from file audio\tiger.wav...  done.&lt;br /&gt;
Loading sound from file audio\quack.wav...  done.&lt;br /&gt;
Loading sound from file audio\duckling.wav...  done.&lt;br /&gt;
Generating sound system...&lt;br /&gt;
Adding stars... done.&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Creating fEventsForm...&lt;br /&gt;
Creating SpiritList...&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Turned shadows off.&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Cleaning galaxy...&lt;br /&gt;
Building planet...&lt;br /&gt;
Planet.Map: Height =3D 11 Width =3D 20&lt;br /&gt;
Planet.Mesh: Triangles =3D 1760 Vertices =3D 5280&lt;br /&gt;
Planet.Freeform: Triangles =3D 1760&lt;br /&gt;
Planet.BuildOctree: passed&lt;br /&gt;
Water.Mesh: Triangles =3D 880 Vertices =3D 2640&lt;br /&gt;
Water.Freeform: Triangles =3D 880&lt;br /&gt;
Atmosphere.Freeform: Triangles =3D 760&lt;br /&gt;
Adding new things...&lt;br /&gt;
Turned artificial intelligence on.&lt;br /&gt;
Turned collisions on.&lt;br /&gt;
Running...&lt;br /&gt;
Still running...&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Added sun.&lt;br /&gt;
Added moon.&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Added moon.&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Stopped time.&lt;br /&gt;
Started time flowing.&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Loading model from file: models\fruit2.3ds... done.&lt;br /&gt;
Loading model from file: models\fruit2.3ds... done.&lt;br /&gt;
Loading model from file: models\fruit2.3ds... done.&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Added sun.&lt;br /&gt;
Added fake sun.&lt;br /&gt;
Added moon.&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Creating fListForm...&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Added sun.&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Added sun.&lt;br /&gt;
Added fake sun.&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Creating Populations...&lt;br /&gt;
Creating Height Field...&lt;br /&gt;
Creating Humidity Map...&lt;br /&gt;
Changed Camera Mode =3D camAvatar&lt;br /&gt;
Changed Camera Mode =3D camEyes&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camPlanet&lt;br /&gt;
Added sun.&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camTarget&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
Changed Camera Mode =3D camSatellite&lt;br /&gt;
THING COUNTERS&lt;br /&gt;
------------------&lt;br /&gt;
Apples =3D 125&lt;br /&gt;
Oranges =3D 143&lt;br /&gt;
Apple Trees =3D 18&lt;br /&gt;
Orange Trees =3D 5&lt;br /&gt;
Apple Seeds =3D 30&lt;br /&gt;
Orange Seeds =3D 20&lt;br /&gt;
Birds =3D 0&lt;br /&gt;
Fish =3D 21&lt;br /&gt;
Ducks =3D 31&lt;br /&gt;
Crabs =3D 6&lt;br /&gt;
Hawks =3D 1&lt;br /&gt;
Turtles =3D 3&lt;br /&gt;
Clouds =3D 94&lt;br /&gt;
Icebergs =3D 0&lt;br /&gt;
LadyBugs =3D 60&lt;br /&gt;
Ants =3D 78&lt;br /&gt;
Suns =3D 3&lt;br /&gt;
Moons =3D 3&lt;br /&gt;
Communities =3D 7&lt;br /&gt;
Asteroids =3D 0&lt;br /&gt;
Sharks =3D 0&lt;br /&gt;
Aqua Plants =3D 51&lt;br /&gt;
Bots =3D 0&lt;br /&gt;
Explosions =3D 0&lt;br /&gt;
Flocks =3D 0&lt;br /&gt;
Balls =3D 13&lt;br /&gt;
Bombs =3D 0&lt;br /&gt;
Grazers =3D 0&lt;br /&gt;
Trexes =3D 0&lt;br /&gt;
Vibes =3D 9&lt;br /&gt;
Weapons =3D 0&lt;br /&gt;
Lightning =3D 0&lt;br /&gt;
Beacons =3D 1&lt;br /&gt;
Terriers =3D 0&lt;br /&gt;
Foxes =3D 0&lt;br /&gt;
Rabbits =3D 0&lt;br /&gt;
Grass =3D 256&lt;br /&gt;
Mice =3D 0&lt;br /&gt;
Tigers =3D 0&lt;br /&gt;
Dolphins =3D 0&lt;br /&gt;
Earthquakes =3D 0&lt;br /&gt;
Evolving Trees =3D 53&lt;br /&gt;
Evolving Fruits =3D 161&lt;br /&gt;
Evolving Seeds =3D 153&lt;br /&gt;
Forest Trees =3D 0&lt;br /&gt;
Speeches =3D 1&lt;br /&gt;
Defence Stations =3D 6&lt;br /&gt;
Missiles =3D 0&lt;br /&gt;
------------------&lt;br /&gt;
LastAction: Add=3DAquaPlant at 35175&lt;/p&gt;
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content=3D&amp;amp;quot;text/html; =&lt;br /&gt;
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size=3D2&amp;amp;gt;&amp;amp;lt;/FONT&amp;amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
&amp;amp;lt;DIV&amp;amp;gt;Please type a short story of your bug encounter, &lt;br /&gt;
and paste the =&lt;br /&gt;
error report=20&lt;br /&gt;
below.EListError, List index out of bounds (107)&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
&amp;amp;lt;DIV&amp;amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
&amp;amp;lt;DIV&amp;amp;gt;&amp;amp;lt;FONT face=3DArial size=3D2&amp;amp;gt;artificial planet =&lt;br /&gt;
v1.0.0.1000&amp;amp;lt;/FONT&amp;amp;gt;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
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&amp;amp;lt;DIV&amp;amp;gt;&amp;amp;lt;FONT face=3DArial size=3D2&amp;amp;gt;Exception Type: =&lt;br /&gt;
EListError&amp;amp;lt;BR&amp;amp;gt;Application Name:=20&lt;br /&gt;
aiplanet.exe.&amp;amp;lt;BR&amp;amp;gt;Error Message: List index out of &lt;br /&gt;
bounds =&lt;br /&gt;
(107)&amp;amp;lt;BR&amp;amp;gt;Registry=20&lt;br /&gt;
settings:=20&lt;br /&gt;
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AdvancedMode=3Dno&amp;amp;lt;BR&amp;amp;gt;Con=&lt;br /&gt;
struction-------&amp;amp;lt;BR&amp;amp;gt;Detected=20&lt;br /&gt;
monitors =3D 1&amp;amp;lt;BR&amp;amp;gt;Loading settings... &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Creating=20&lt;br /&gt;
f3DEnvironment...&amp;amp;lt;BR&amp;amp;gt;Loading files...&amp;amp;lt;/FONT&amp;amp;gt;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
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library:&amp;amp;lt;BR&amp;amp;gt;---------------------------------&lt;br /&gt;
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from=20&lt;br /&gt;
file: textures\alltex.bmp... done.&amp;amp;lt;BR&amp;amp;gt;Loading texture sun &lt;br /&gt;
from file:=20&lt;br /&gt;
textures\sunfire.bmp... done.&amp;amp;lt;BR&amp;amp;gt;Loading texture moon &lt;br /&gt;
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highlighter from =&lt;br /&gt;
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cloud from file:=20&lt;br /&gt;
textures\cloud-tex.bmp... done.&amp;amp;lt;BR&amp;amp;gt;Loading texture &lt;br /&gt;
glacier from file:=20&lt;br /&gt;
textures\glacier.bmp... done.&amp;amp;lt;BR&amp;amp;gt;Loading texture &lt;br /&gt;
beachball from file:=20&lt;br /&gt;
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soccer from file:=20&lt;br /&gt;
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textures\rock.jpg... done.&amp;amp;lt;/FONT&amp;amp;gt;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
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library:&amp;amp;lt;BR&amp;amp;gt;---------------------------------&lt;br /&gt;
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models\newtree.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model from &lt;br /&gt;
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models\orangetree.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\fruit.3ds... &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading =&lt;br /&gt;
model=20&lt;br /&gt;
from file: models\fruit.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model &lt;br /&gt;
from file:=20&lt;br /&gt;
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models\spirit.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\fish.3ds... &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading =&lt;br /&gt;
model from=20&lt;br /&gt;
file: models\fish-female.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model &lt;br /&gt;
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models\asteroid.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\asteroid.3ds... &lt;br /&gt;
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models\dynamite.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: &lt;br /&gt;
models\birddead.3ds... =&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model=20&lt;br /&gt;
from file: models\bird-1.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model &lt;br /&gt;
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models\bird-3.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\bird-4.3ds... &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading =&lt;br /&gt;
model=20&lt;br /&gt;
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models\hawk.3ds...=20&lt;br /&gt;
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done.&amp;amp;lt;BR&amp;amp;gt;Loading =&lt;br /&gt;
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from file: models\tyranno.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model &lt;br /&gt;
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models\weapon.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: &lt;br /&gt;
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models\dynamite.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\shark.3ds... &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading =&lt;br /&gt;
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from file: models\turtle.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model &lt;br /&gt;
from file:=20&lt;br /&gt;
models\beacon.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: &lt;br /&gt;
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models\terrier.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\terrier.3ds... &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading =&lt;br /&gt;
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from file:=20&lt;br /&gt;
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models\iceberg.3ds...=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\grazer.3ds... &lt;br /&gt;
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models\aquaplant.3ds...=20&lt;br /&gt;
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done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: models\cloud.3ds... &lt;br /&gt;
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model=20&lt;br /&gt;
from file: models\newtree.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading &lt;br /&gt;
model from file:=20&lt;br /&gt;
models\fruit.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: &lt;br /&gt;
models\seed.3ds... =&lt;/p&gt;
&lt;p&gt;done.&amp;amp;lt;BR&amp;amp;gt;Loading model from file: &lt;br /&gt;
models\appletree.3ds... =&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading model=20&lt;br /&gt;
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from file:=20&lt;br /&gt;
models\dynamite.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Activating GLBass... &lt;br /&gt;
no sound=20&lt;br /&gt;
support!&amp;amp;lt;/FONT&amp;amp;gt;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
&amp;amp;lt;DIV&amp;amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/DIV&amp;amp;gt;&lt;br /&gt;
&amp;amp;lt;DIV&amp;amp;gt;&amp;amp;lt;FONT face=3DArial size=3D2&amp;amp;gt;Loading=20&lt;br /&gt;
sounds&amp;amp;lt;BR&amp;amp;gt;---------------------------------&lt;br /&gt;
&amp;amp;lt;BR&amp;amp;gt;Loading sound from file=20&lt;br /&gt;
audio\electronicping.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading &lt;br /&gt;
sound from file=20&lt;br /&gt;
audio\fire.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound from &lt;br /&gt;
file=20&lt;br /&gt;
audio\quake3.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
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audio\lightrainloop.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading &lt;br /&gt;
sound from file=20&lt;br /&gt;
audio\nightengale.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
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audio\waterdrop.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
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audio\hawk.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound from &lt;br /&gt;
file =&lt;br /&gt;
audio\lion.wav...&amp;amp;amp;nbsp;=20&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading sound from file &lt;br /&gt;
audio\nightengale.wav...&amp;amp;amp;nbsp; =&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading=20&lt;br /&gt;
sound from file audio\ohhh.wav...&amp;amp;amp;nbsp; &lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading sound from file =&lt;/p&gt;
&lt;p&gt;audio\pigeon.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
from file=20&lt;br /&gt;
audio\sparrow.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
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audio\uproot.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
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audio\watersplash.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading &lt;br /&gt;
sound from file=20&lt;br /&gt;
audio\mouse1.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
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audio\mouse2.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound &lt;br /&gt;
from file=20&lt;br /&gt;
audio\tiger.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound from &lt;br /&gt;
file=20&lt;br /&gt;
audio\quack.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Loading sound from &lt;br /&gt;
file=20&lt;br /&gt;
audio\duckling.wav...&amp;amp;amp;nbsp; done.&amp;amp;lt;BR&amp;amp;gt;Generating sound &lt;br /&gt;
=&lt;br /&gt;
system...&amp;amp;lt;BR&amp;amp;gt;Adding=20&lt;br /&gt;
stars... done.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Creating=20&lt;br /&gt;
fEventsForm...&amp;amp;lt;BR&amp;amp;gt;Creating SpiritList...&amp;amp;lt;BR&amp;amp;gt;Changed &lt;br /&gt;
Camera Mode =3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Turned shadows off.&amp;amp;lt;BR&amp;amp;gt;Changed &lt;br /&gt;
Camera Mode =3D =&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Cleaning=20&lt;br /&gt;
galaxy...&amp;amp;lt;BR&amp;amp;gt;Building planet...&amp;amp;lt;BR&amp;amp;gt;Planet.Map: Height &lt;br /&gt;
=3D 11 Width =3D=20&lt;br /&gt;
20&amp;amp;lt;BR&amp;amp;gt;Planet.Mesh: Triangles =3D 1760 Vertices =3D =&lt;br /&gt;
5280&amp;amp;lt;BR&amp;amp;gt;Planet.Freeform:=20&lt;br /&gt;
Triangles =3D 1760&amp;amp;lt;BR&amp;amp;gt;Planet.BuildOctree: &lt;br /&gt;
passed&amp;amp;lt;BR&amp;amp;gt;Water.Mesh: =&lt;br /&gt;
Triangles =3D 880=20&lt;br /&gt;
Vertices =3D 2640&amp;amp;lt;BR&amp;amp;gt;Water.Freeform: Triangles =3D =&lt;br /&gt;
880&amp;amp;lt;BR&amp;amp;gt;Atmosphere.Freeform:=20&lt;br /&gt;
Triangles =3D 760&amp;amp;lt;BR&amp;amp;gt;Adding new things...&amp;amp;lt;BR&amp;amp;gt;Turned &lt;br /&gt;
artificial =&lt;br /&gt;
intelligence=20&lt;br /&gt;
on.&amp;amp;lt;BR&amp;amp;gt;Turned collisions on.&amp;amp;lt;BR&amp;amp;gt;Running...&amp;amp;lt;BR&amp;amp;gt;Still =&lt;br /&gt;
running...&amp;amp;lt;BR&amp;amp;gt;Changed Camera=20&lt;br /&gt;
Mode =3D camPlanet&amp;amp;lt;BR&amp;amp;gt;Added sun.&amp;amp;lt;BR&amp;amp;gt;Added &lt;br /&gt;
moon.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Added moon.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode &lt;br /&gt;
=3D =&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera=20&lt;br /&gt;
Mode =3D camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera Mode =3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Stopped time.&amp;amp;lt;BR&amp;amp;gt;Started time &lt;br /&gt;
flowing.&amp;amp;lt;BR&amp;amp;gt;Changed Camera =&lt;br /&gt;
Mode =3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Loading model from file: &lt;br /&gt;
models\fruit2.3ds... =&lt;br /&gt;
done.&amp;amp;lt;BR&amp;amp;gt;Loading=20&lt;br /&gt;
model from file: models\fruit2.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Loading &lt;br /&gt;
model from file:=20&lt;br /&gt;
models\fruit2.3ds... done.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode &lt;br /&gt;
=3D camEyes&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera=20&lt;br /&gt;
Mode =3D camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera Mode =3D=20&lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Added sun.&amp;amp;lt;BR&amp;amp;gt;Added =&lt;br /&gt;
fake=20&lt;br /&gt;
sun.&amp;amp;lt;BR&amp;amp;gt;Added moon.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera Mode=20&lt;br /&gt;
=3D camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera =&lt;br /&gt;
Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Creating fListForm...&amp;amp;lt;BR&amp;amp;gt;Changed &lt;br /&gt;
Camera Mode =3D=20&lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Added sun.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode &lt;br /&gt;
=3D camTarget&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera=20&lt;br /&gt;
Mode =3D camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Added sun.&amp;amp;lt;BR&amp;amp;gt;Added =&lt;br /&gt;
fake=20&lt;br /&gt;
sun.&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Creating=20&lt;br /&gt;
Populations...&amp;amp;lt;BR&amp;amp;gt;Creating Height Field...&amp;amp;lt;BR&amp;amp;gt;Creating &lt;br /&gt;
Humidity=20&lt;br /&gt;
Map...&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camAvatar&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D=20&lt;br /&gt;
camEyes&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camPlanet&amp;amp;lt;BR&amp;amp;gt;Added =&lt;br /&gt;
sun.&amp;amp;lt;BR&amp;amp;gt;Changed Camera=20&lt;br /&gt;
Mode =3D camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed =&lt;br /&gt;
Camera Mode=20&lt;br /&gt;
=3D camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera =&lt;br /&gt;
Mode =3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camTarget&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =3D &lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;Changed Camera Mode =&lt;br /&gt;
=3D=20&lt;br /&gt;
camSatellite&amp;amp;lt;BR&amp;amp;gt;THING COUNTERS&amp;amp;lt;BR&amp;amp;gt;-----------------&lt;br /&gt;
-&amp;amp;lt;BR&amp;amp;gt;Apples =3D =&lt;br /&gt;
125&amp;amp;lt;BR&amp;amp;gt;Oranges=20&lt;br /&gt;
=3D 143&amp;amp;lt;BR&amp;amp;gt;Apple Trees =3D 18&amp;amp;lt;BR&amp;amp;gt;Orange Trees =3D &lt;br /&gt;
5&amp;amp;lt;BR&amp;amp;gt;Apple Seeds =3D =&lt;br /&gt;
30&amp;amp;lt;BR&amp;amp;gt;Orange=20&lt;br /&gt;
Seeds =3D 20&amp;amp;lt;BR&amp;amp;gt;Birds =3D 0&amp;amp;lt;BR&amp;amp;gt;Fish =3D &lt;br /&gt;
21&amp;amp;lt;BR&amp;amp;gt;Ducks =3D 31&amp;amp;lt;BR&amp;amp;gt;Crabs =3D =&lt;br /&gt;
6&amp;amp;lt;BR&amp;amp;gt;Hawks =3D=20&lt;br /&gt;
1&amp;amp;lt;BR&amp;amp;gt;Turtles =3D 3&amp;amp;lt;BR&amp;amp;gt;Clouds =3D 94&amp;amp;lt;BR&amp;amp;gt;Icebergs &lt;br /&gt;
=3D 0&amp;amp;lt;BR&amp;amp;gt;LadyBugs =3D =&lt;br /&gt;
60&amp;amp;lt;BR&amp;amp;gt;Ants =3D=20&lt;br /&gt;
78&amp;amp;lt;BR&amp;amp;gt;Suns =3D 3&amp;amp;lt;BR&amp;amp;gt;Moons =3D 3&amp;amp;lt;BR&amp;amp;gt;Communities &lt;br /&gt;
=3D 7&amp;amp;lt;BR&amp;amp;gt;Asteroids =3D =&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Sharks =3D=20&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Aqua Plants =3D 51&amp;amp;lt;BR&amp;amp;gt;Bots =3D 0&amp;amp;lt;BR&amp;amp;gt;Explosions &lt;br /&gt;
=3D 0&amp;amp;lt;BR&amp;amp;gt;Flocks =3D =&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Balls =3D=20&lt;br /&gt;
13&amp;amp;lt;BR&amp;amp;gt;Bombs =3D 0&amp;amp;lt;BR&amp;amp;gt;Grazers =3D 0&amp;amp;lt;BR&amp;amp;gt;Trexes =3D &lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Vibes =3D =&lt;br /&gt;
9&amp;amp;lt;BR&amp;amp;gt;Weapons =3D=20&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Lightning =3D 0&amp;amp;lt;BR&amp;amp;gt;Beacons =3D 1&amp;amp;lt;BR&amp;amp;gt;Terriers &lt;br /&gt;
=3D 0&amp;amp;lt;BR&amp;amp;gt;Foxes =3D =&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Rabbits =3D=20&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Grass =3D 256&amp;amp;lt;BR&amp;amp;gt;Mice =3D 0&amp;amp;lt;BR&amp;amp;gt;Tigers =3D &lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Dolphins =3D =&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Earthquakes =3D=20&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;Evolving Trees =3D 53&amp;amp;lt;BR&amp;amp;gt;Evolving Fruits =3D &lt;br /&gt;
161&amp;amp;lt;BR&amp;amp;gt;Evolving Seeds =&lt;br /&gt;
=3D=20&lt;br /&gt;
153&amp;amp;lt;BR&amp;amp;gt;Forest Trees =3D 0&amp;amp;lt;BR&amp;amp;gt;Speeches =3D &lt;br /&gt;
1&amp;amp;lt;BR&amp;amp;gt;Defence Stations =3D =&lt;br /&gt;
6&amp;amp;lt;BR&amp;amp;gt;Missiles =3D=20&lt;br /&gt;
0&amp;amp;lt;BR&amp;amp;gt;------------------&amp;amp;lt;BR&amp;amp;gt;LastAction: &lt;br /&gt;
Add=3DAquaPlant at=20&lt;br /&gt;
35175&amp;amp;lt;BR&amp;amp;gt;&amp;amp;lt;/FONT&amp;amp;gt;&amp;amp;lt;/DIV&amp;amp;gt;&amp;amp;lt;/BODY&amp;amp;gt;&amp;amp;lt;/HTML&amp;amp;gt;&lt;/p&gt;
&lt;p&gt;------=_NextPart_000_0006_01C38C4F.E5A61E00--&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Tue, 07 Oct 2003 05:45:06 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netda7979111f33704b62c309ef73c11deb7e3a604a</guid></item><item><title>Set Asteroids Crashes on Bad Input</title><link>https://sourceforge.net/p/aiplanet/bugs/50/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Dont enter a text value.&lt;/p&gt;
&lt;p&gt;Will fix with &amp;amp;quot;InputQuery&amp;amp;quot;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dave Kerr</dc:creator><pubDate>Fri, 26 Sep 2003 20:19:17 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net5c317db60cc5318986eb0520e5c042bfe3c93e8c</guid></item><item><title>Shadows Casting Through Planet</title><link>https://sourceforge.net/p/aiplanet/bugs/49/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;A major glitch with the shadows is that they continue &lt;br /&gt;
through the planet and onto the other side.  This can &lt;br /&gt;
look strange.&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;As shadows were added primarily for improving &lt;br /&gt;
Snapshots, this isnt a major issue.  Simply turn off the &lt;br /&gt;
shadows when taking snapshots on the other side of the &lt;br /&gt;
planet.&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;In real time, you can turn off the Camera Light, which &lt;br /&gt;
will help blend the shadows into the darkness.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dave Kerr</dc:creator><pubDate>Sun, 14 Sep 2003 21:05:55 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netfb570f62100b5ad046c2b5a6ba81c90110fd9807</guid></item></channel></rss>