<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Project Chiefboz Scripts</title><link>https://sourceforge.net/p/chiefbozssimscr/</link><description>Recent changes to Project Chiefboz Scripts</description><atom:link href="https://sourceforge.net/p/chiefbozssimscr/feed.rss" rel="self"/><language>en</language><lastBuildDate>Fri, 03 Feb 2012 19:14:58 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/chiefbozssimscr/feed.rss" rel="self" type="application/rss+xml"/><item><title>WikiPage cElev modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/cElev/</link><description># CElev #

CElev allows you to quickly create the cab for an elevator. It does not create doors or panels, and does not allow for one wall glass elevators.

## First Included ##
cElev was first included in release 2 of the script.

# Syntax #

    CElev(fullWidthX, fullWidthZ, internalTexture, externalTexture, cabHeight, doorHeight, doorDirection, panelTexture, floorTexture, ceilingTexture)

***NOTE: This must be called inside an elevator section!***

# Detailed Description #

**fullWidthX, fullWidthZ:** The FULL WIDTH of the elevator in the respective axis. Must be positive

**internalTexture, externalTexture:** The texture to use on the three non-door walls on the inside and all faces on the outside.

**cabHeight, doorHeight:** The height of the cab and door space. If the cab height is greater than the door height a spacer panel will be created above the doors

**doorDirection:** The side of the elevator to create the doors on. Front creates the doors on positive Z, back on negative Z, left on negative X, right on positive X.

**panelTexture, floorTexture, ceilingTexture:** The texture name for the panels (walls on the door side), floor and ceiling, respectively

# Special Note #

This function only works when called inside an Elevator function!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 19:14:58 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netf7e274169142135010c89c488b1c26d38a4ec31b</guid></item><item><title>WikiPage Home modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/Home/</link><description>&lt;pre&gt;--- v3 
+++ v4 
@@ -3,4 +3,4 @@
 Chiefboz Scripts is a single text file that allows you to accomplish many tasks in [Skyscraper](http://sourceforge.net/projects/skyscraper) quickly. It is perfect for users who are new to hand-coding buildings.
 
 Click a function name to see its syntax and documentation.
-[cShaft](CShaft) [cElev](CElev)
+[CShaft](cShaft) [CElev](cElev)
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 19:04:09 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net1c4ea7d8aafeaae62d9b8a16a6f3da43615cab0f</guid></item><item><title>WikiPage Home modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/Home/</link><description>&lt;pre&gt;--- v2 
+++ v3 
@@ -2,5 +2,5 @@
 
 Chiefboz Scripts is a single text file that allows you to accomplish many tasks in [Skyscraper](http://sourceforge.net/projects/skyscraper) quickly. It is perfect for users who are new to hand-coding buildings.
 
-Click a function name to see its syntax.
-[cShaft]
+Click a function name to see its syntax and documentation.
+[cShaft](CShaft) [cElev](CElev)
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 19:03:40 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net7b4f86b5177deb811e35a5743fb1379317280248</guid></item><item><title>WikiPage cShaft modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/cShaft/</link><description>&lt;pre&gt;--- v1 
+++ v2 
@@ -1,13 +1,13 @@
-# cShaft #
-
-cShaft allows you to quickly create rectangular shafts for elevators. It will create the whole shaft for you and draw internal and external walls.
-
+# CShaft #
+
+CShaft allows you to quickly create rectangular shafts for elevators. It will create the whole shaft for you and draw internal and external walls.
+
 ## First Included ##
 cShaft was first included in release 1 of the script.
 
 # Syntax #
 
-    cShaft(shaftNumber, lowFloor, highFloor, centerX, centerZ, fullWidthX, fullWidthZ, internalTexture, externalTexture, thickness)
+    CShaft(shaftNumber, lowFloor, highFloor, centerX, centerZ, fullWidthX, fullWidthZ, internalTexture, externalTexture, thickness)
 
 # Detailed Description #
 
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 18:30:45 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net790387441b89ee1493b551d2b395d4dc6cdc3587</guid></item><item><title>WikiPage cShaft modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/cShaft/</link><description># cShaft #

cShaft allows you to quickly create rectangular shafts for elevators. It will create the whole shaft for you and draw internal and external walls.

## First Included ##
cShaft was first included in release 1 of the script.

# Syntax #

    cShaft(shaftNumber, lowFloor, highFloor, centerX, centerZ, fullWidthX, fullWidthZ, internalTexture, externalTexture, thickness)

# Detailed Description #

**shaftNumber:** The number of the shaft to create.

**lowFloor, highFloor:** The lowest and highest floors of the shaft.

**centerX, centerZ:** The center position of the shaft in the corresponding dimension.

**fullWidthX, fullWidthZ:** The FULL WIDTH of the shaft. This must be positive.

**internalTexture, externalTexture:** The texture name for the inner / outer walls.

**thickness:** The thickness of all walls in feet. The floor and top will always be 0.5 feet thick. This must be positive.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 06:05:46 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net76ee8d6c51245c58035fb6247e15d0aa9333889f</guid></item><item><title>WikiPage Home modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/Home/</link><description>&lt;pre&gt;--- v1 
+++ v2 
@@ -1,8 +1,6 @@
-Welcome to your wiki!
-
-This is the default page, edit it as you see fit. To add a new page simply reference it within brackets, e.g.: [SamplePage].
-
-The wiki uses [Markdown](/p/chiefbozssimscr/wiki/markdown_syntax/) syntax.
-
-[[project_admins]]
-[[download_button]]
+*Welcome to the Chiefboz Scripts wiki*
+
+Chiefboz Scripts is a single text file that allows you to accomplish many tasks in [Skyscraper](http://sourceforge.net/projects/skyscraper) quickly. It is perfect for users who are new to hand-coding buildings.
+
+Click a function name to see its syntax.
+[cShaft]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 05:56:25 -0000</pubDate><guid isPermaLink="false">https://sourceforge.net3535425a0f6afeeab08ee769e400f27fdd62646f</guid></item><item><title>WikiPage Home modified by Tate</title><link>https://sourceforge.net/p/chiefbozssimscr/wiki/Home/</link><description>Welcome to your wiki!

This is the default page, edit it as you see fit. To add a new page simply reference it within brackets, e.g.: [SamplePage].

The wiki uses [Markdown](/p/chiefbozssimscr/wiki/markdown_syntax/) syntax.

[[project_admins]]
[[download_button]]
</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tate</dc:creator><pubDate>Fri, 03 Feb 2012 05:47:14 -0000</pubDate><guid isPermaLink="false">https://sourceforge.netaeb76ec29a224a3572995d1584f00e9b02483a84</guid></item></channel></rss>