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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to Project MegaMek</title><link href="https://sourceforge.net/p/megamek/" rel="alternate"/><link href="https://sourceforge.net/p/megamek/feed.atom" rel="self"/><id>https://sourceforge.net/p/megamek/</id><updated>2019-08-21T02:35:18.694000Z</updated><subtitle>Recent changes to Project MegaMek</subtitle><entry><title>#463 Custom equipments and ammos</title><link href="https://sourceforge.net/p/megamek/patches/463/?limit=25#6551" rel="alternate"/><published>2019-08-21T02:35:18.694000Z</published><updated>2019-08-21T02:35:18.694000Z</updated><author><name>Hammer</name><uri>https://sourceforge.net/u/hammer-gs/</uri></author><id>https://sourceforge.net65d31cb659f05189c8fd422c2fdd0698dab4724a</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Hi, I'm not sure if you're still around but we've always had intentions of wanting to do this. But the timing for this was bad with our move to Github.  If you're still around and willing would you be able to do a PR from our Github Repo to update this.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://github.com/MegaMek" rel="nofollow"&gt;https://github.com/MegaMek&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;We have a dev that is willing to look at it ASAP.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#4611 Princess Fighter Afraid to Engage</title><link href="https://sourceforge.net/p/megamek/bugs/4611/?limit=25#9d08" rel="alternate"/><published>2018-01-10T02:04:49.191000Z</published><updated>2018-01-10T02:04:49.191000Z</updated><author><name>Andrew Pokrovski</name><uri>https://sourceforge.net/u/nickaragua/</uri></author><id>https://sourceforge.net171a215748f7c1cf10d2f0595828b349ea3603d3</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Resolution&lt;/strong&gt;: none --&amp;gt; fixed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#4152 Bot crashes unloading units</title><link href="https://sourceforge.net/p/megamek/bugs/4152/?limit=25#d9d7" rel="alternate"/><published>2018-01-10T02:01:38.422000Z</published><updated>2018-01-10T02:01:38.422000Z</updated><author><name>Andrew Pokrovski</name><uri>https://sourceforge.net/u/nickaragua/</uri></author><id>https://sourceforge.net2a4d37ddad27ba7c904c53d8f14f9ccd5d7b78a2</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Resolution&lt;/strong&gt;: accepted --&amp;gt; fixed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#3622 Princess Bot can't use turrets on gun emplacements</title><link href="https://sourceforge.net/p/megamek/bugs/3622/?limit=25#b711" rel="alternate"/><published>2018-01-10T01:59:21.242000Z</published><updated>2018-01-10T01:59:21.242000Z</updated><author><name>Andrew Pokrovski</name><uri>https://sourceforge.net/u/nickaragua/</uri></author><id>https://sourceforge.netfe97005912b8ac629844b8ac46da57357a05c8f8</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Resolution&lt;/strong&gt;: accepted --&amp;gt; fixed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#4116 Simultaneous phases, Bots, and thread safety</title><link href="https://sourceforge.net/p/megamek/bugs/4116/?limit=25#c14b" rel="alternate"/><published>2017-11-21T04:07:40.043000Z</published><updated>2017-11-21T04:07:40.043000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net3af21920c23a8359b3d77101a38743dfde8ac255</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Resolution&lt;/strong&gt;: accepted --&amp;gt; fixed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#4116 Simultaneous phases, Bots, and thread safety</title><link href="https://sourceforge.net/p/megamek/bugs/4116/?limit=25#31bb" rel="alternate"/><published>2017-11-21T04:07:28.603000Z</published><updated>2017-11-21T04:07:28.603000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.netd15d596611a80da0eee886a960aa2c0f04466e68</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This will get fixed once the PR here is merged: &lt;a href="https://github.com/MegaMek/megamek/pull/762" rel="nofollow"&gt;https://github.com/MegaMek/megamek/pull/762&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#490 Firing Arcs (WiP)</title><link href="https://sourceforge.net/p/megamek/patches/490/?limit=25#cefd" rel="alternate"/><published>2017-03-26T15:07:25.682000Z</published><updated>2017-03-26T15:07:25.682000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net7ccf3d18477eafce7e9288f345c7a418c9349f6c</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: implemented --&amp;gt; closed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#490 Firing Arcs (WiP)</title><link href="https://sourceforge.net/p/megamek/patches/490/?limit=25#d111" rel="alternate"/><published>2017-03-26T15:06:49.358000Z</published><updated>2017-03-26T15:06:49.358000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net904837cdfd493f312dc9504ada7aa69e267d8a6f</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; implemented&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;assigned_to&lt;/strong&gt;: Nicholas Walczak&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#4124 ice storm problems</title><link href="https://sourceforge.net/p/megamek/bugs/4124/?limit=25#e505" rel="alternate"/><published>2017-03-22T01:15:47.835000Z</published><updated>2017-03-22T01:15:47.835000Z</updated><author><name>Pheonix Rising</name><uri>https://sourceforge.net/u/pheonixstorm/</uri></author><id>https://sourceforge.net01364b9c491f1df8918705f042e98acdabea77f1</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This has been fixed and can be closed. Only Black Ice remains to be implemented.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#3766 Artillery on dropships needs "Ground Dropships Use Individual Weapons" option</title><link href="https://sourceforge.net/p/megamek/bugs/3766/?limit=25#f3a1" rel="alternate"/><published>2016-11-26T00:30:38.299000Z</published><updated>2016-11-26T00:30:38.299000Z</updated><author><name>Hammer</name><uri>https://sourceforge.net/u/hammer-gs/</uri></author><id>https://sourceforge.net75efa1531eb49abdf65f17fc74b39ea7146140c1</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;assigned_to&lt;/strong&gt;: Dylan Myers --&amp;gt; Hammer&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;discussion&lt;/strong&gt;: enabled --&amp;gt; disabled&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry></feed>