<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to patches</title><link href="https://sourceforge.net/p/megamek/patches/" rel="alternate"/><link href="https://sourceforge.net/p/megamek/patches/feed.atom" rel="self"/><id>https://sourceforge.net/p/megamek/patches/</id><updated>2019-08-21T02:35:18.694000Z</updated><subtitle>Recent changes to patches</subtitle><entry><title>#463 Custom equipments and ammos</title><link href="https://sourceforge.net/p/megamek/patches/463/?limit=25#6551" rel="alternate"/><published>2019-08-21T02:35:18.694000Z</published><updated>2019-08-21T02:35:18.694000Z</updated><author><name>Hammer</name><uri>https://sourceforge.net/u/hammer-gs/</uri></author><id>https://sourceforge.net65d31cb659f05189c8fd422c2fdd0698dab4724a</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Hi, I'm not sure if you're still around but we've always had intentions of wanting to do this. But the timing for this was bad with our move to Github.  If you're still around and willing would you be able to do a PR from our Github Repo to update this.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://github.com/MegaMek" rel="nofollow"&gt;https://github.com/MegaMek&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;We have a dev that is willing to look at it ASAP.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#490 Firing Arcs (WiP)</title><link href="https://sourceforge.net/p/megamek/patches/490/?limit=25#cefd" rel="alternate"/><published>2017-03-26T15:07:25.682000Z</published><updated>2017-03-26T15:07:25.682000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net7ccf3d18477eafce7e9288f345c7a418c9349f6c</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: implemented --&amp;gt; closed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#490 Firing Arcs (WiP)</title><link href="https://sourceforge.net/p/megamek/patches/490/?limit=25#d111" rel="alternate"/><published>2017-03-26T15:06:49.358000Z</published><updated>2017-03-26T15:06:49.358000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net904837cdfd493f312dc9504ada7aa69e267d8a6f</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; implemented&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;assigned_to&lt;/strong&gt;: Nicholas Walczak&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#500 Using altitude for aerospace units on ground maps</title><link href="https://sourceforge.net/p/megamek/patches/500/?limit=25#7de7" rel="alternate"/><published>2015-08-27T16:18:14.660000Z</published><updated>2015-08-27T16:18:14.660000Z</updated><author><name>Akjosch</name><uri>https://sourceforge.net/u/akjosch/</uri></author><id>https://sourceforge.net901c84d069dc0942680a1aa285ecdcf97467fca2</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Adding a bunch of 80x80 tiles test boards featuring "natural" obstacles.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Using altitude for aerospace units on ground maps</title><link href="https://sourceforge.net/p/megamek/patches/500/" rel="alternate"/><published>2015-08-27T12:18:20.279000Z</published><updated>2015-08-27T12:18:20.279000Z</updated><author><name>Akjosch</name><uri>https://sourceforge.net/u/akjosch/</uri></author><id>https://sourceforge.neta1efc907e1af1143788fc7b82963248759a03d19</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The attached patch adds a game option option to allow the ground map to influence aerospace altitude (defaults to "false"). The details are discussed in this forum thread: &lt;a href="http://megamek.info/forums/index.php?topic=2196.0" rel="nofollow"&gt;http://megamek.info/forums/index.php?topic=2196.0&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;In addition, it adds the following helpful features:&lt;br/&gt;
&lt;em&gt; Map view mode showing altitude instead of elevation, with corresponding change to the isomeric display&lt;br/&gt;
&lt;/em&gt; An "Atmosphere" class (with corresponding interface), allowing for configuration of the atmosphere in future patches, as well as adding the potential for per-altitude band atmospheric conditions (taking over most responsibilities from the PlanetaryConditions class instances). The instances of this class are per-board, in case multiple boards need to be supported in the future.&lt;/p&gt;
&lt;p&gt;Right now, the patch only applies altitude bands according to the official altitude heights. More customisation, as well as simplified IAtmosphere subclasses for space and low altitude maps, are in development.&lt;/p&gt;
&lt;p&gt;Patch created against version 0.41.7 of MegaMek.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#498 Fix infantry trying to shoot and swarm at the same time</title><link href="https://sourceforge.net/p/megamek/patches/498/?limit=25#c6a9" rel="alternate"/><published>2015-08-05T16:16:54.381000Z</published><updated>2015-08-05T16:16:54.381000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net8c1b798a2c6a7238e224439c0f81c548f7f4e5e2</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; implemented&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;assigned_to&lt;/strong&gt;: Nicholas Walczak&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;: undetermined --&amp;gt; stable 0.42&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#499  Issues with Sniper Artillery against aerospace</title><link href="https://sourceforge.net/p/megamek/patches/499/?limit=25#da97" rel="alternate"/><published>2015-08-05T15:10:32.080000Z</published><updated>2015-08-05T15:10:32.080000Z</updated><author><name>Nicholas Walczak</name><uri>https://sourceforge.net/u/arlith/</uri></author><id>https://sourceforge.net266540525625b647e99629195c56e562930c6ac5</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; implemented&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;assigned_to&lt;/strong&gt;: Nicholas Walczak&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title> Issues with Sniper Artillery against aerospace</title><link href="https://sourceforge.net/p/megamek/patches/499/" rel="alternate"/><published>2015-07-15T18:01:40.724000Z</published><updated>2015-07-15T18:01:40.724000Z</updated><author><name>Hammer</name><uri>https://sourceforge.net/u/hammer-gs/</uri></author><id>https://sourceforge.net8af2e0ef8818d196be5b8e066839c62ee93f71a4</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Per this post on the forums&lt;/p&gt;
&lt;p&gt;&lt;a href="http://megamek.info/forums/index.php?topic=2171.0" rel="nofollow"&gt;http://megamek.info/forums/index.php?topic=2171.0&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;and this errata clarification&lt;/p&gt;
&lt;p&gt;&lt;a href="http://bg.battletech.com/forums/tactical-operations/artillery-flak" rel="nofollow"&gt;http://bg.battletech.com/forums/tactical-operations/artillery-flak/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Tigershark made a new WeaponAttackJava.java but I've turned into into a diff.  I'm putting it here for some of the coding Devs to check and confirm it all good.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title> Issues with Sniper Artillery against aerospace</title><link href="https://sourceforge.net/p/megamek/patches/499/" rel="alternate"/><published>2015-07-15T18:01:40.724000Z</published><updated>2015-07-15T18:01:40.724000Z</updated><author><name>Hammer</name><uri>https://sourceforge.net/u/hammer-gs/</uri></author><id>https://sourceforge.net0865224765802edf1cdd21be498d2b6194f9201b</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Ticket 499 has been modified:  Issues with Sniper Artillery against aerospace&lt;br/&gt;
Edited By: Nicholas Walczak (arlith)&lt;br/&gt;
Status updated: u'open' =&amp;gt; u'implemented'&lt;br/&gt;
Owner updated: None =&amp;gt; u'arlith'&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title> Issues with Sniper Artillery against aerospace</title><link href="https://sourceforge.net/p/megamek/patches/499/" rel="alternate"/><published>2015-07-15T18:01:40.724000Z</published><updated>2015-07-15T18:01:40.724000Z</updated><author><name>Hammer</name><uri>https://sourceforge.net/u/hammer-gs/</uri></author><id>https://sourceforge.net86a4861a628997df98f894c0476a877d2ca7724e</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Ticket 499 has been modified:  Issues with Sniper Artillery against aerospace&lt;br/&gt;
Edited By: Nicholas Walczak (arlith)&lt;br/&gt;
Status updated: u'implemented' =&amp;gt; u'closed'&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>