The player controls a snake, guiding it across the board in order to reach and eat objects. Every eaten object makes the snake longer, thus increasing the game difficulty.

The player loses when the snake hits a wall or a part of its body.

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

End Users/Desktop

Programming Language

C++

Registered

2017-05-22