FLUX 3
FLUX 3 is a multimodal foundation model that jointly learns from images, video, and audio within one unified architecture, building a representation of how objects hold together, how things move, and how events sound. Built on the Self-Flow approach, it aligns multimodal generation and understanding in the same backbone so each modality constrains the others, sound matches impact, motion follows physical properties, and future events follow from the past. FLUX 3 can mix modalities and jointly generate images, video, and native audio from text prompts or references such as images, video, and audio. Its video capabilities include text-to-video, image-to-video animation, video-to-video transformation, generative video-and-audio continuation, keyframe-controlled transitions, multilingual dialogue, animated typography, diverse styles and aspect ratios, and agentic chaining into longer multi-shot sequences.
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Motion
Motion is the powerful motion graphics tool that makes it easy to create cinematic 2D, 3D, and 360° titles, fluid transitions, and realistic effects in real time. And with its Metal engine and improved performance and efficiency on Mac computers with Apple silicon, Motion lets you build and play back effects at incredible speeds. Designed with editors in mind, Motion’s streamlined interface and incredible performance lets you create and play back titles, transitions, and effects in real time. Take the guesswork out by seeing your designs without the need to render. Design in a modern interface that matches the look of Final Cut Pro and puts the focus on your work. Easily locate assets using visual content browsers, then build motion graphics with a logical layers list, full-length timeline, and keyframe editor. It’s simple to customize the interface to match the way you work.
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SlotVFX
SlotVFX is a desktop app for Mac and Windows that helps game studios, Spine animators and web game developers make high-quality effects and animations fast. Studios get studio-quality VFX without a long production cycle or a big team. Spine animators juice up their animations with particles, glows and shaders on bones and slots, and can retarget and merge skeletons. Web game developers export optimized, complex effects to PixiJS, Phaser, Cocos Creator or WebGL2 with a royalty-free runtime. Work by hand, or ask your AI assistant (Claude or ChatGPT) to build and tune effects for you. The editor is free; paid plans add game exports, cloud sync, share links and team features.
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TimelineFX
Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). If you program games using the powerful Blitzmax programming language, you can also use the effects directly using the TimelineFX Module. Create an endless amount of different and varied particle effects including explosions, smoke, fire, water, steam, bubbles, and much more! Animations can be easily configured to loop seamlessly with just one click of the mouse, and with another click, you can even make animations tile seamlessly too for use as animated textures. Including smoke, fire, explosions, water, flares, clouds and much more! Plus, we also have plenty of free effects for you to download. Particle emitters have 24 attributes to control your effects with precision using graphs to draw their behaviour overtime.
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